Dressup Playable Maker
VerifiedCreate dress-up style playable ads for mobile advertising platforms like Mintegral. Use when the user needs to create or customize a fashion dress-up interac...
$ Add to .claude/skills/ About This Skill
# Dressup Playable Maker
Create interactive dress-up playable ads for mobile advertising platforms.
Quick Start
Generate a new playable from template:
```bash python3 scripts/generate.py --input-dir /path/to/assets --output-dir /path/to/output ```
Required Assets Structure
Input folder should contain:
``` assets/ ├── character/ │ ├── body.png # Base character body │ ├── hair/ │ │ ├── hair_1.png │ │ ├── hair_2.png │ │ └── hair_3.png │ ├── dress/ │ │ ├── dress_1.png │ │ ├── dress_2.png │ │ └── dress_3.png │ └── shoes/ │ ├── shoes_1.png │ ├── shoes_2.png │ └── shoes_3.png ├── background.jpg # Game background └── ui/ ├── button_bg.png # Selection button background (optional) └── hand_cursor.png # Hand hint cursor (optional) ```
Customization Options
Colors Edit generated `config.js`: - `primaryColor`: Main theme color - `buttonBorderColor`: Selected item border color - `backgroundOverlay`: Background tint
Layout Edit generated `style.css`: - `--character-scale`: Character size (default: 1.1) - `--button-size`: Selection button size - `--bottom-spacing`: Distance from buttons to screen bottom
Categories Modify `steps` array in `index.html` to change clothing categories: - Default: `['hair', 'dress', 'shoes']` - Can add: `['accessory', 'makeup', 'background']`
Output Structure
``` output/ ├── index.html # Main game file (v57) ├── mraid.js # MRAID support └── assets/ # Copied and optimized images ```
Platform Support
- Mintegral: Full support with MRAID 3.0
- Other platforms: Generic playable format
Best Practices
- Image sizes: Keep character parts under 500KB each
- Format: Use PNG for transparency, JPG for backgrounds
- Dimensions: Character parts should align at same canvas size
- Testing: Always test on actual mobile devices
Version History
- v57: Fixed hair/head item selection bug (index mismatch)
- v56: Initial version
Advanced: Manual Customization
For full control, edit the generated `index.html`:
- `defaultHair`, `defaultDress`, `defaultShoes`: Set default outfits
- `gameReady()`, `gameStart()`, `gameEnd()`: Lifecycle hooks
- `window.install()`: CTA button action
Troubleshooting
Character parts not aligning: Ensure all images have same canvas size and anchor point.
Buttons too small/large: Adjust `--button-size` in CSS or regenerate with different base size.
Performance issues: Reduce image file sizes, limit to 3-4 clothing items per category.
Selection showing wrong item: Fixed in v57 - ensure using latest template.
Use Cases
- Create interactive dress-up games with customizable character assets
- Build playable HTML5 fashion games for marketing or entertainment
- Design character customization interfaces with drag-and-drop clothing items
- Generate dress-up game prototypes from character art and clothing assets
- Produce shareable playable ad units featuring dress-up mechanics
Pros & Cons
Pros
- +Specialized tool for a niche but popular game genre — dress-up and fashion games
- +HTML5 output runs in any browser without app installation
- +Suitable for both entertainment games and playable advertising
Cons
- -Very niche use case — only relevant for dress-up game development
- -Only available on claude-code and openclaw platforms
- -Requires existing character and clothing art assets to create a game
FAQ
What does Dressup Playable Maker do?
What platforms support Dressup Playable Maker?
What are the use cases for Dressup Playable Maker?
100+ free AI tools
Writing, PDF, image, and developer tools — all in your browser.
Next Step
Use the skill detail page to evaluate fit and install steps. For a direct browser workflow, move into a focused tool route instead of staying in broader support surfaces.